Day Shift at Freddy's (DSaF) is a trilogy of visual novels by DirectDogman that started life as a comedic shitpost and evolved into one of the most beloved and emotionally resonant FNAF fan games ever created. Set during the day shift at Freddy Fazbear's Pizza, you play as Jack Kennedy — serving pizza, managing spring lock suits, and deciding whether to help or stop the infamous Dave Miller (Purple Guy) from committing unspeakable crimes. Built in RPG Maker MV with stock images, text-to-speech voices, and an absurdist sense of humor, what seems like a joke on the surface hides a massive, genuinely moving story about family, redemption, and the horrors of corporate greed.
Download the game file from one of the links above
Extract the contents to a folder of your choice
Run the .exe file (Game.exe) to start the game
If Windows SmartScreen blocks it, click "More info" then "Run anyway"
What Makes Day Shift at Freddy's Special
While most FNAF fan games recreate the night shift formula — cameras, doors, and jumpscares — DSaF throws all of that out. You're working the day shift. You interact with customers, talk to animatronics, serve pizza, and navigate branching dialogue trees that lead to wildly different outcomes. DSaF 1 alone has 11 endings, DSaF 2 has 17, and DSaF 3 trades quantity for depth with fewer but far more impactful conclusions.
The trilogy's secret weapon is its tone. On the surface, it's an absurd comedy filled with stock images, text-to-speech voices, and jokes about Las Vegas, strip clubs, and launching foxes out of cannons. But DirectDogman gradually layers in a serious narrative about Fazbear Entertainment as a corporation that has destroyed entire families. By DSaF 3, you're watching characters you've laughed with for three games face genuine tragedy — and the emotional payoff is devastating precisely because you never expected it from a game that once felt like a joke.
Day Shift at Freddy's Gameplay
The Trilogy
DSaF 1 — Where It All Began
Jack Kennedy gets a job at Freddy Fazbender's Pizza in Colorado, managed by the insufferable Steven Stevenson. Your daily tasks include working with spring lock suits and serving food, but the real tension comes from Dave Miller — a purple-skinned eccentric who wants you to help him murder five children. The central choice is whether you become his accomplice or try to stop him. It's short compared to the sequels, but it establishes the core characters, the evil/good route system, and a comedic identity that's instantly recognizable.
DSaF 2 — The Perfect Sequel
Everything gets bigger. Jack returns to a new Freddy's location where his brother Peter Kennedy is the phone guy. DSaF 2 adds a computer terminal where you can post on Reddit, browse scottgames.com, and read employee records. There's actual pizza preparation with real steps, random battles with animatronics through "criminal recognition systems," and a music box mechanic. The writing takes a massive leap forward — the humor is sharper, the lore is deeper, and the true ending is described by fans as "a work of art." This is widely considered the funniest game in the trilogy.
DSaF 3 — The Masterpiece
The finale transforms the formula entirely. Jack becomes the owner of his own Freddy's location, adding tycoon-style management: building rooms, hiring employees, choosing animatronics, setting up stages, and even curating a music playlist. A new dimension called "the Flip Side" introduces RPG-style battles. The text-to-speech voices are replaced with real voice acting — including Kellen Goff, the official voice of Funtime Freddy in the mainline FNAF series. The good ending is a masterclass in emotional storytelling that ties every thread from all three games into a devastating, beautiful conclusion.
The Characters
What elevates DSaF above other comedy fan games is the depth of its cast. Characters who start as one-dimensional parodies become emotionally complex across the trilogy:
Jack Kennedy (Orange Guy): The player character. Barely defined in DSaF 1, Jack gradually develops into a fully realized person with a tragic backstory and deep connections to his siblings Dee and Peter. His arc across the trilogy is one of sacrifice and keeping promises.
Dave Miller (Purple Guy): DSaF's take on William Afton. A child murderer who loves Las Vegas, launching foxes out of cannons, and calling everyone "old sport." Despite his crimes, the writing makes you genuinely care about him — especially in DSaF 3, where he splits into "good Dave" (his peaceful side trapped in the Flip Side) and "Dave Trap" (his feral, violent side stuck in the Spring Bonnie suit).
Dee Kennedy (The Puppet): Jack's younger sister, protective and maternal toward innocents. She grows from a minor role into one of the most important characters by the finale.
Dr. Henry Miller: The true villain of the trilogy — a deliberate inversion of Henry from the official FNAF games, where he's portrayed as a hero. In DSaF, Henry is the reason everything went wrong at Freddy's.
The Real Fredbear: An angelic figure who serves as Jack's moral compass and motivator throughout the trilogy. His promise to Jack drives the entire story forward.
What the Community Says
DSaF has earned a place among the most respected FNAF fan games ever made, with prominent voices in the community calling it an outright masterpiece:
One major FNAF YouTuber declared it his "favorite FNAF fan game of all time," calling DSaF 3 "the best game of the trilogy hands down" and praising the series as "quite simply a masterpiece in nearly every way. What started off as a shitpost later became a genuine high effort, high quality, compelling work of art."
The true ending of DSaF 2 was specifically singled out as "a work of art," while DSaF 3's finale was described as "literally perfect. It's a perfect ending to a trilogy of games with developed lore that tugs your heartstrings."
Another reviewer ranked it #3 among all FNAF fan games, noting that while "it's definitely not everyone's cup of tea," its cultural impact on the FNAF community is undeniable — five years after release, fans still reference "old sport" in comments and streams across the fandom.
Frequently Asked Questions
Is Day Shift at Freddy's free?
Yes, all three DSaF games are completely free to download and play. They were created as fan-made projects by DirectDogman for the FNAF community.
Will there be a DSaF 4?
No. DirectDogman has confirmed there will be no DSaF 4. The trilogy tells a complete, closed story. The developer has moved on to a new project called Dialtown: Phone Dating Sim, available on Steam.
Is there an Android or Mac version?
There are no official Android or Mac ports. DSaF is only available for Windows PC. However, the developer has stated that community-made ports are allowed.
What order should I play them in?
Play them in release order: DSaF 1, then DSaF 2, then DSaF 3. The story builds on itself with each installment, and DSaF 3's emotional impact depends heavily on knowing the characters from the previous games.
Does DSaF have voice acting?
DSaF 1 and 2 use text-to-speech voices (Dave's iconic voice comes from Voiceforge's "Wiseguy" voice). DSaF 3 features real voice acting, including Kellen Goff — the official voice of Funtime Freddy in the mainline FNAF series.
How long does the full trilogy take to complete?
A single playthrough of all three games can take 15-25 hours depending on your pace. However, with multiple endings across the trilogy (11 in DSaF 1, 17 in DSaF 2, plus DSaF 3's routes), completionists can easily spend 40+ hours exploring every path.