After Fright picks up right where FNAF 3 left off — after the Fazbear's Fright fire, but before the infamous auction. You play as David, a night security guard stuck watching over a warehouse full of salvaged animatronics and charred memorabilia. What sets this fan game apart is its level-based structure: instead of repeating the same office routine for five nights, each level throws completely different mechanics at you. One moment you're managing batteries and flashlighting Freddy, the next you're crawling through pitch-black air ducts with Mangle breathing down your neck. Developed by ERabbitGames with impressive 3D renders by TMMarkus, After Fright delivers a tense and varied FNAF experience that keeps you guessing.
If Windows SmartScreen blocks it, click "More info" then "Run anyway"
Android
Tap the Google Play download link above
Install the game directly from the Play Store
Open the app and start playing
What Makes After Fright Stand Out
Most FNAF fan games follow a familiar formula: sit in an office, check cameras, close doors, survive until 6 AM. After Fright breaks that mold entirely. The game is structured as a series of distinct levels, each one introducing new mechanics, new environments, and new ways the animatronics hunt you down. You're never doing the same thing twice.
The setting itself is a stroke of brilliance. A storage warehouse holding the charred remains of Fazbear's Fright is the perfect excuse to throw every classic animatronic into one place — Freddy, Foxy, Mangle, Chica, and of course Springtrap — without needing to justify why they're all in the same building. The warehouse's failing infrastructure (flickering lights, broken ventilation, malfunctioning doors) adds a layer of systemic tension on top of the animatronic threats.
After Fright Gameplay
Level-by-Level Breakdown
Level 1 — The Office
Your first night starts at a security desk with a computer that charges the warehouse's batteries. You need to hold down a button to keep the charge going while monitoring hallways for Freddy — flash your light at him to scare him off. Foxy attacks from the side doors, forcing you to hide. Meanwhile, the main exit door has a health bar that ticks down if you're not careful. Juggling battery charging, lights, ventilation, and door management sets the tone for the rest of the game.
Level 2 — The Air Ducts
The perspective shifts to first person as you crawl through narrow ventilation ducts. Mangle stalks you from both directions — ahead and behind. Your only tool is a flashlight with limited battery that needs periodic recharging. Every step forward is a gamble: shine your light to check for Mangle, but risk draining your battery and being left in total darkness.
Level 3 — Chica's Door
Chica relentlessly tries to force open a door that you must keep shut. You can electrocute her to slow her down, but each shock makes her faster and more aggressive on the next attempt. The level escalates through multiple sub-stages of increasing difficulty, with additional doors requiring blue button sequences to progress.
Level 4 — The Generator
The most complex level combines scavenging, puzzle-solving, and survival. You search crates scattered around the warehouse for blue generator parts and green button pieces, but can only carry one of each color at a time. Foxy patrols the area — hide in the correct locker when he appears. On top of all that, you need to solve a frequency modulation puzzle (adjusting wave patterns) and a Simon Says color sequence, all while Chica continues hammering at her door in the background.
What the Community Says
After Fright has earned serious praise from both FNAF content creators and the wider community. In a ranking of top FNAF fan games, one reviewer didn't hold back: "I dare say this is the best fan game on this list, without a doubt." The game was highlighted for its strong animatronic designs, effective jumpscares, and the way each level feels genuinely different from the last.
Gameplay reviewers praised the variety: "It was honestly great — something different from the nights we're used to." The constant tension and the way the game forces you to switch strategies between levels were singled out as major strengths.
Community feedback on GameJolt has been similarly positive. Users described the game as "pretty solid with lots of potential" even in its early builds, praising the office design as "simple yet effective" and the overall concept as "original and fresh." The connection to FNAF 3's post-fire lore was called out as a clever foundation that gives the game a natural place in the fan timeline.
Frequently Asked Questions
Is After Fright free?
Yes, After Fright is completely free to download and play on both PC and Android.
Is the game finished?
After Fright is currently in beta (v0.5.0). It features 4 playable levels with plans for a total of 6 levels, plus cutscenes and multiple endings in the final release. The developer continues to release updates.
Can I play After Fright on my phone?
Yes, After Fright is available on Android through the Google Play Store. There is no iOS version at this time.
Where does After Fright fit in the FNAF timeline?
The game takes place after the fire at Fazbear's Fright (FNAF 3) and before the public auction of the recovered items. It is not part of the official FNAF canon — it's a fan-made story that uses official lore as its starting point.